Ontario
Tug of War Association
Suggested
Guidelines for Running
Senior
Elementary Division Tournament
Overview:
·
A draw is made for positions in a single Round Robin.
·
Teams go to designated areas and listen to officials instructions.
·
Anchors are brought out and shown Tie In.
·
1st 2 teams are
called to the field and the next 2 on deck are announced.
·
The pull begins and the 1st & 2nd place teams
advancing to the final.
Details:
Event:
boys & girls grade 7-8 (no age/weight limit). A list of pullers is
submitted, subs are optional.
Place:
a flat sodded surface 30m long x 10 m wide, free of obstruction.
Time
Needed:
1 hour for 8 teams. Boys &
Girls are run independently. Teams arrive 10-15 minutes prior to competition.
(Ave. Time per pull is 15 sec.)
Officials
Required:
An on-field official to conduct the pull and a score/timekeeper are required.
Format:
single round robin against all opponents ( 8 teams = 7 pulls ). If more than 8
teams are involved, 2 groups should be formed.. 1St & 2nd place teams advance to the final , a
best 2 out of 3 championship at 1 PM centre field. 3rd place team is
in attendance on field in order to be ready for ribbon presentation that follows
immediately. All other teams/fans remain in stands.
Rope:
1&1/4”manila hemp, approx. 30 m long, looped back about 1 m and braided
for easy tie in. Rope is available at School stores. 1 ½ “ hemp rope 30 M
long also acceptable. The centre is taped white.
3 M. out on both sides (the pulling distance) is taped red. Blue markers
are taped 1 M. out from red markers.
Procedure:
Team captains only are called to the official’s table 10 min prior to
competition and draw for order. Teams assemble in designated
roped off area in order 1-8.
The referee reviews the significant rules and the starting commands.
The anchors from each team are shown how to tie in. The 1st 2
teams are called to the field. They enter from the ends only. For their 1st
pull they will be asked to kneel, in order to check footwear for compliance. The
anchor ties in. The balance of team spreads out double arm’s length apart on
the rope. (The lead man must grip behind the blue marker.) The team does not
pick up rope, but rest it on top of foot. They are watching official awaiting
his instruction.
The
Start:
The anchor is allowed to tie-in prior to the start. No one else is
allowed to pick up rope.
Each team will be asked “Are you ready” The response will be
“Ready!” like you mean it.
“Pick up the rope” The
pullers simply pick/flick up the rope without putting on any tension, hands
together holding it at belt level.
“Take the strain” The
puller is facing the opposition, feet about 6-8” apart and slightly angled
out. The puller leans back, at the same time putting on just enough pressure to
straighten out rope.
Official will motion pullers to hand feed rope in either direction until
centre marker on rope and the one on the ground are aligned. Once he is
satisfied he will say “Steady” than he will drop his arms as he says “Pull”.
The pullers fall back allowing the arms to fully extend. The pull
begins.
Pull
Finishes:
Ways of Declaring Winner: The official will blow whistle and motion to
winning team when-
The red marker fully crosses the centre line on ground.
Any team member’s foot crosses the centre line on ground.
The 60 sec time limit expires. The scorekeeper will signal the on-field
official by raising his arm, that expiry is approaching, then drop his arm to
signal that time has expired. The team with the centre line on their side wins.
In the opinion of the official the result is not in doubt but the
potential of an injury is in progress.
After
every pull the losing team must pull the rope back to centre position.
Restart:
The official will blow the whistle and restart the pull when-
The result is in doubt and there is a potential injury in progress. The
injured puller may be replaced by a sub if that puller can’t continue. If no
sub is available, both teams will be asked to pull with 7 pullers. This teams
can pull with 7 pullers for balance of round robin and any tie-breakers, but
must come up with a 8th puller for the championship best 2 out of 3.
Failure will result in conceding 1st place, and accepting a 2nd
place finish.
Tie-breakers:
The goal is to come up with 2 top teams to compete in the championship,
and one clear 3rd place finisher. Use a sudden death pull off to
avoid numerous additional pulls.
Championship
Final:
The championship between the 2 top teams is a best 2 out of 3. The teams
flip a coin for ends. At the end of the 1st pull there will be at
least a 60 sec break. The official will motion the teams to switch ends. If a 3rd
pull is required, an additional coin toss for ends will take place. At the
end of this round the teams will line up on the rope and the official will
motion them forward to shake hands.
Ist, 2nd & 3rd place team will organize for
ribbon presentation.
Review
of body position:
Given a choice, all pullers should align on the left side of rope (ie:
pull right-handed. All references are based on right-handed pulling). Pullers
should be lined up shortest to tallest or vice-versa. The desired result is to
have the rope in a straight line to avoid pullers pulling down or holding up
their team mates.
They are facing rope with rope resting on right foot. Feet are shoulder
width apart.
The rope is flicked up into the hands that are together, palms up,
holding the rope close to the waist and belt level. Left hand forward.
The puller is closely watching the official, anticipating his start. The
body falls back, hips up, shoulders back.
Anchor’s
Position & Tie-in:
The anchor has both hands on the rope the same as all other pullers. He
may pull straight back or to the side.
Re: tie-in: the rope goes under the right arm and over the left
shoulder. This can be reversed if anchor wishes. If the rope isn’t already
looped, it then goes under the armpit and the end of the rope runs free.
Technique:
Tug of War is a team sport: a timely combination of pulling and stepping
in unison. Turf conditions will dictate the body position. A lower body position
allows more body leverage and thus the ability to put more pressure on the rope.
It’s the sustained pressure that starts it coming your way. From there the
pressure is maintained while taking small steps to sustain the momentum.
Tips
for Pullers:
Only grip the rope hard enough to stop it from slipping. Any more is a
waste of valuable energy. If your hands tire, wiggle fingers without letting go
of the rope.
Never completely let go of the rope. If you lose your balance, quickly
force yourself back up with one hand while maintaining other on the rope. If you
go down completely on the ground, use legs and rope to force yourself back up.
Always keep your feet in front of you or you may end up face first.
Never give up. Remember your opponents are getting tired too. Make your
opponents earn it and you gain their respect.
Drink lots of fluids on a hot day. Once you dehydrate- it’s too late.
Coaching
Tips:
Tug of War is a 100% team sport that requires 8 people working together.
The coach has to get the pullers to do more than they think they are
capable of doing. A case of mind over pain.
It is important to know at all times how close you are to
winning/losing. Watch the other team for signs of weakness.
Use a stopwatch. With a 60 sec time limit, you only need to be in a
winning position when time expires.
Team should do an extensive warm-up exercise routine.
Only one coach per team is allowed on the field. All other team personal
and subs must stay in their team’s designated area.
Penalties:
Enforcing the rules has not been a problem at this level, however you
may want to be familiar with some of the common infractions, and call them at
some point.
Gouging- At no time are the pullers allowed to gouge the turf repeatedly to
gain a better foot hold.
Sitting- Sitting down on the ground without making a convincing effort to get
up, usually results in a warning, followed by a caution (the actual penalty). All cautions are team penalties. The
official will signal the infraction and indicate cautions by the numbers of
fingers on hand extended toward each team. The team can take a 2nd
caution in any one pull, but on the call of a 3rd caution the team
automatically fouls out and the opponents are awarded the win.
Whipping the rope- Whipping the rope in any manner designed to throw
off the opponent, will result in a caution. Persistence will result in loss of
pull.
Locking- Locking the rope or bracing it against any part of the body to gain
some relief will result in a warning followed by a caution. Wrapping
your hand/arm around the rope is illegal and dangerous!
Clothing
& Footwear:
Wear a tee shirt with a long sleeve jersey to put on during the pull,
even if it’s a hot day. This cuts down on rope burns under the arms. Wear
shorts if weather permits. Wear warm-ups on colder days. Cold muscles don’t
pull well and can lead to injury.
Any standard running shoe, leather boot or shoe is permitted as long as
there are no protruding lugs or cleats or modified in any way from the original
manufacture. Figure skating boots are permitted. Football/soccer,
softball/baseball, or golf/turf shoes are not permitted.
Note: Gloves are not permitted.
Benefits
of Tug of War:
Complete
Team Sport:
There are no individual performances.
Falling
Through the Cracks:
There are some students who can’t seem to find a sport and end up directing
their energies into negative activities. This sport is a great way to release
built up emotions.
Safety:
Injuries are rare with proper supervision. The rope must pass freely from hands
and body. No looping around arms is allowed. The official will immediately call
the pull if he senses someone may be in danger of injury.
Low
Cost:
The school need only buy a rope (that will outlive the newest school.) Pullers
use whatever footwear they have available.
Olympics:
This sport is headed back into The Olympics and may afford a better opportunity
to participate, in our early stages of development. World Championships are held
every 2 years around the globe, in addition to many other area, and
international tournaments.
More
Information on the World-wide Web:
Canadian Amateur Tug of War Association
http://www.tugofwar.ca/
(CATOWA)
Ontario Tug of War Association
http://www.tugofwar.ca/otowa/
(OTOWA)
Pulling
Together For A Better Tomorrow